TheGamerPlanet
Game / Server Forums => Ghost Recon: Advanced Warfighter => Topic started by: Fishmonger on June 12, 2019, 06:51:49 PM
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Went into the old code to make it more random, ditched most of the special forces, and adjusted difficulty trigger to 1-4-8 players
two tests had me finish on easy with 40-45 kills, so close to what we know, just different guys spawning. This was 4-way random per difficulty level, now is 12 way random.
quick_decision (https://didnt.doit.wisc.edu/graw/maps/quick_decision_06-12-2019.zip) 06-12-2019