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General Discussion / Re: -=Brigand=-
« Last post by -=Brigand=- on April 20, 2018, 02:38:03 AM »
This seems ok in order

Folder property = 65.1 Mo and 635 files

I will try first with this method and another time with mine,
and see if there is disturbance or not ;)
General Discussion / Re: -=Brigand=-
« Last post by Fishmonger on April 19, 2018, 10:24:59 PM »
It sounded like you installed my mod on top of the actual Brettzies v6.0

If your folder is now smaller than before, that means you probably did it right. The fishmod installation has 635 files in it and counts 65.1MB (68,275,314 bytes) when you get properties for the folder it is installed in.

There are video files and other pieces I left out, such as the custom uniforms in the brettzies mod.

There are files in your original French folder that possibly can be retained and added to the mod, but that will require some unique customizations. We don't have anything in these folders in the US, they are all empty. Otherwise, I could probably make a custom version of the mod and combine that with whatever is in your French folder.

It sounds like you are ready to go
Ghost Recon: Advanced Warfighter / Re: Full Server 4-14-2018
« Last post by Rpghard on April 19, 2018, 01:31:19 PM »
Awesome, like I said last week "Let's give GRAW a second life"  ;D ;D ;D
General Discussion / Re: -=Brigand=-
« Last post by -=Brigand=- on April 19, 2018, 09:55:38 AM »
Hi Fishmonger

Not easy for me to express myself correctly or with the translator or both ^^
see also to correctly translate your good explanations

When I talk about the existing folder "bp_weapons_pack_v6.0" in fact it's my old folder "French" original, that I rename to "bp_weapons_pack_v6.0" which explains that

So you confirm that this is not the right way to decompress your archive and overwrite everything as explained above.

 So, I'm just going to delete the contents of the "..\local \"bp_weapons_pack_v6.0 "folder and uncompress your archive in the" ..\local\"folder

I just tested, and I lose the language FR in the interface of the game (this does not prevent to play)
now my folder "bp_weapons_pack_v6.0" is smaller, it goes from 182 Mo to 62 Mo

having said that, I have not seen a blatant change with the previous way of installing
you have to see in multiplayers ...

I hope I have expressed myself well ;)

Thank you for your explanations,
and also a big thank you for your work and your missions which are very appreciated
I played a lot with your missions


Brigand & .. Google Translator

General Discussion / Re: -=Brigand=-
« Last post by Fishmonger on April 19, 2018, 07:44:22 AM »
" Unzipped the archive "", this adds and overwrites the contents in the existing "bp_weapons_pack_v6.0" folder."

that is bad news.

just because it has the same name doesn't mean you can do that. The only reason we kept that folder name was to make it easier for folks to swap the mods from original B mod to my version. They have very little in common, plus there is a LOT of junk in the BP mod you don't want in your game.

Please delete the content of that folder and replace with only the fishmod folder. Putting it into what used to be /French is fine. Doesn't really matter, as the context.xml points at the renamed folder /bp_weapons_pack_v6.0 just like all the other players and the server use.

I am sure you can run the BP mod with my version copied over the top, but it is likely to cause some strange things like invisible weapons for us when you pick something that was eliminated from the bloated BP mod. There are many weapons in that mod that are totally useless, so we just got rid of them.

The server will accept any player with any mod - we don't run the anti-cheat check, as it causes the game to studder and run real poorly. So what happens when incompatible mods show up in the game is unpredictable. Many times the server will just crash, other times, depending on what is different from our official mod, it will run fine, and we'll only notice that somebody was cheating when they throw their 12th frag grenade :D

General Discussion / Re: -=Brigand=-
« Last post by -=Brigand=- on April 19, 2018, 04:12:42 AM »

Yes, I had been to see this place of the Forum  ;)

I Tested in a mission, and it seems functional,
of course I adapt the case to my language, here it is the folder "..\local\French"

- I edited the file "context.xml" at the root of the game,
replacing the occurrence "French" with "bp_weapons_pack_v6.0"

Personally I did this in the "..\local\" folder :

- A backup (an archive) of the folder "French" or "that of your language".

- renamed the folder "French" or "your language" to "bp_weapons_pack_v6.0".

- Unzipped the archive "", this adds and overwrites the contents in the existing "bp_weapons_pack_v6.0" folder.

- Optionally, we can unzip the original archive "French" or "that of your language".

Maybe I complicated the procedure, ...
but I keep my language in the interface of the game  ;)

As I said, I do not have a space problem on the HDD Games

so I also chose to duplicate my GRAW1 folder
to separate the original game from the modified game,

I did that :


x:\GAMES\GRAW 1 - Brettzies      (x:\GAMES\GRAW 1 - Brettzies\Local\bp_weapons_pack_v6.0\)

because I think that if some server vanilla activating the anti-cheat,
this will be a problem to join ?!

a shortcut, a small script or batch should perhaps solve that ??


General Discussion / Re: -=Brigand=-
« Last post by HSantal on April 18, 2018, 09:32:11 PM »
It's actually a modification of that called Fishmod.
It's in this forum thread.
General Discussion / Re: -=Brigand=-
« Last post by -=Brigand=- on April 18, 2018, 02:16:21 PM »
That's it, the mod Bretzzie is installed in a second folder "GRAW 1 - Brettzies"

I have the place so I prefer to keep an original installation on one side,.. and a modded version well separated ;)
General Discussion / Re: -=Brigand=-
« Last post by -=Brigand=- on April 18, 2018, 01:27:36 PM »
no problems

Could I have the password for access to Hamachi by mp,

thank you
General Discussion / Re: -=Brigand=-
« Last post by HSantal on April 18, 2018, 12:30:09 PM »

Yes there is somebody here.
TS during the day will probably be empty. We usually play from about 10:30 PM EST until 1 or 1:30 AM EST
The mod we use is in the GRAW forum with instructions on how to install it..
Sorry I didn't reply to you sooner.
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