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81
Ghost Recon: Advanced Warfighter / New Map - The Kobayashi Sanction
« Last post by Fishmonger on January 22, 2022, 11:11:41 PM »
Return to the harbor where Cornholio collects his Panhards

 1-3-7 triggers, random spawns and variable difficulty within each spawn level, insertion choppers _5 of them - if you see 3 it's easy, 4 medium 5 hard.

the_kobayashi_sanction New 1-28-2022
82
Ghost Recon: Advanced Warfighter / Re: Map Update - Bulldog_OGR_2022
« Last post by Fishmonger on January 03, 2022, 09:05:31 PM »
above link is another update that fills some of the empty streets with a little action. 1-3-2022 is the latest version.
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Ghost Recon: Advanced Warfighter / Map Update - Bulldog_OGR_2022
« Last post by Fishmonger on January 02, 2022, 11:23:24 PM »
Modified version of Bulldog_OGR_dedicated for our type of game play.

Less enemies, no tanks, less lethal type enemies. About 120 enemies to get to zulu. Not in the map cycle until a few weeks from now since we just played the other version.

bulldog_ogr_2022  01-03-2022
84
Ghost Recon: Advanced Warfighter / New Map - Blood_Piss_Beach
« Last post by Fishmonger on January 02, 2022, 09:44:12 PM »
New Mission on Hocaga_Beach. 1-4-7 triggers, random spawns, smackdowns, proper insertion choppers, panhards in new places, less trees and a Cornholio with Limo at the end.

testing showed 86 kills easy, 216 hard

blood_piss_beach New 1-2-2022

85
General Discussion / Re: Toast to us
« Last post by HSantal on January 02, 2022, 12:20:45 AM »
Happy New Year to you also Andre.
Looking forward to a better year.  :)
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General Discussion / Re: Toast to us
« Last post by Andre on January 01, 2022, 02:13:32 PM »
I wish you a Happy New Year gentlemen.
Hope to see you again in-game for epic adventures in 2022.
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General Discussion / Re: Toast to us
« Last post by HSantal on December 31, 2021, 12:34:05 AM »
I'll probably still be on. See you then.
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General Discussion / Toast to us
« Last post by razamataz1234 on December 30, 2021, 07:36:11 PM »
At 11:00 pm cst new years eve i will be pouring myself a shot of 12 year old single malt scotch in toast to our Gamer Planet family ( past , present and the ones we have lost over the years ) . Any one wanting to join me please do ,and this goes out to anyone that still reads the forums and just wants to give a shout out on team speak .
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Ghost Recon: Advanced Warfighter / New map - Shinglebells
« Last post by Fishmonger on November 06, 2021, 10:06:01 PM »
Not really a new map, but the mission that is quite different than the map this is based on.

You didn't like the doors, so they have been taken out of the labyrinth. The randomizer has been kicked up as well, and the player counter is quite aggressive for the adaptive difficulty switches. This is a 4-way adaptive map, so 1-3-6-9 players

shinglebells New 11/06/2021

This was tested in 1 and 3 player mode. 59 and 79 kills to complete. However... stick together, cover all directions.  The doors are gone, they won't keep you safe from those that are usually locked in behind those doors. Enemies catch up from behind while you work those in front. I am guessing this will be a difficult map to complete, however, it won't be confusing any longer.

90
General Discussion / Re: This can't be happening...
« Last post by HSantal on August 19, 2021, 03:10:23 PM »
Excellent movie. The first two were great.
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