Took the edge off this typical RPGhard experience. About 50 less enemies, some scenery adjustments, no more Special Forces, and a few other tweaks.
Still challenging, because not adaptive, and 150+ enemies, but it isn't insane any longer. Should be something we can master over time with some learning, even on smaller teams.
Not to be confused with the recent BattleFIELD map - this is BattleGROUND
battleground_2019 03-09-2019