Recent Posts

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71
General Discussion / Re: Starbucks run
« Last post by c4Dude on March 19, 2022, 11:35:22 PM »
I need that for my commute in the city.    :D
72
Ghost Recon: Advanced Warfighter / Multiple map updates
« Last post by Fishmonger on March 18, 2022, 10:51:33 PM »
4 maps underwent the usual tweaks


1-3-7 or 1-4-7 adaptive, more random, and several other changes, such as drop of Special Forces from paihuantu

epic_failure  03-18-2022
hunt_for_paihuantu  03-18-2022
lung_butter  03-18-2022
nachos_rule  03-18-2022
73
Ghost Recon: Advanced Warfighter / Map Update - Bring it
« Last post by Fishmonger on March 17, 2022, 11:05:29 PM »
things felt a bit light all week, so a quick update to add extra punch and a little more randomness.

Now 1-3-7 adaptive and some percentages up by 20 percent.

fixed some stuff. Panhards now also on the other side of the bridge. More random, more action.

bring_it - new version 03-26-2022

74
Ghost Recon: Advanced Warfighter / Map Update - Heat_Stroke
« Last post by Fishmonger on March 05, 2022, 10:57:34 PM »
a 2009 map gets a makeover. it was too dark, too difficult. So that's different now

1-2-4 adaptive now, which is the main change. Also added the smackdown code for more varieety.

heat_stroke  03-05-2022

75
General Discussion / Starbucks run
« Last post by Fishmonger on March 04, 2022, 12:13:06 PM »
great way to hold your spot in the drive through lane, but I notice a distinct lack of cupholders

https://bringatrailer.com/listing/1959-tatra-ot-810/
76
Ghost Recon: Advanced Warfighter / New Map - Extrreme_Gippage
« Last post by Fishmonger on February 18, 2022, 10:03:39 PM »
amped up version of major_gippage, which has aged well, but sometimes feels a bit tame. So here the hard core option

more likely spawns, more smackdowns (24 different ones) and a 1-3-6 player difficulty switch.


extreme_gippage New 2-17-2022
77
Ghost Recon: Advanced Warfighter / Map Update - off_the_hook
« Last post by Fishmonger on February 15, 2022, 12:08:32 AM »
This map needed a good makeover for more action and some extra randomizing

1-3-7 adaptive now, which is the main change. A few changes in chances here and there, but mostly more action with smaller teams

off_the_hook  02-15-2022

It'll be in the next map cycle for the next weekend
78
Ghost Recon: Advanced Warfighter / Re: New Map - The Kobayashi Sanction
« Last post by Fishmonger on January 28, 2022, 09:17:42 PM »
Updated 1/28/2022 - chopper platforms are gone. Wasted a lot of time on that. Slightly more difficult now but mostly the same map we've had for a week now. Should be the final update
79
I was going to build a new system in 2021. Thing is, a video card alone that is somewhat decent costs more than my entire budget. In 2022, the same thing is true. Video cards will most likely cost 3-5x more than they used to for years to come, because the makers of these cards have decided that it is a good thing to earn themselves stupid without even trying to create better products. Prices are slightly down from 6 months ago, but unless crypto totally crashes, I doubt we'll see "list price" cards return to "in stock" status in 2022

Right now you won't find anything in stock at retailers. Most of the available product goes through scalpers via ebay.

December ebay sales
GPU                           Avg  Price   QTY Sold
GeForce RTX 3090   $2,918   1295
GeForce RTX 3080 Ti   $1,992   1141
GeForce RTX 3080   $1,783   1495
GeForce RTX 3070 Ti   $1,244   1063
80
Ghost Recon: Advanced Warfighter / Re: New Map - The Kobayashi Sanction
« Last post by Fishmonger on January 23, 2022, 06:22:23 PM »
updated 1/23/2022 to fix the insertion plate removal, and to bump up the difficulty to 1-3-7
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