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Messages - Fishmonger

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1
Ghost Recon: Advanced Warfighter / Re: That 9/7 grenade kill count
« on: October 13, 2020, 02:58:54 PM »
maybe we need to test this out in real life...



2
Ghost Recon: Advanced Warfighter / New Map - Saving Private Beavis
« on: September 26, 2020, 11:09:44 PM »
Rescue mission. Pack the lucky pants and get on with it

This is all new, mega random, 1-4-7 adaptive
saving_private_beavis new 09-26-2020

3
saw some closed ebay auctions of $50,000 and dozens around $1500. Those top dollar ones are likely trolls trying to mess with scalpers (don't pay, has to be relisted), but the number of actual closed auctions over retail price is rather stunning. People must have too much money. my 1050 ti is just fine :)

4
Here's one that seems to actually exist and can be ordered. The 40 bucks shipping seems excessive, so I'm gonna pass


5
The saga continues on launch day


6
Ghost Recon: Advanced Warfighter / Re: OpenVPN testing - Hamachi replacement
« on: September 15, 2020, 10:13:26 PM »
as of last weekend, the VPN server is off again. All Hamachi for now

7
the GTX 3000 series drama continues


8
Ghost Recon: Advanced Warfighter / Hamachi house cleaning
« on: September 08, 2020, 09:01:29 PM »
Attached is the list of clients currently registered. Many duplicate users, so if those with dupes can tell me which one to keep I can get us down to a reasonable user list again. We are 3 users short from running out of licenses.

I will try to do this during the nightly gaming sessions so that you can give me a direct heads up on what your active client IP is.


9
Ghost Recon: Advanced Warfighter / Re: OpenVPN testing - Hamachi replacement
« on: September 08, 2020, 08:48:36 PM »
Paid for another year of Hamachi. Use what you want for now, but in the coming weeks and months, I want to test OpenVPN settings that are different from the current setup that doesn't work for everyone.

11
Ghost Recon: Advanced Warfighter / That 9/7 grenade kill count
« on: August 30, 2020, 08:59:50 PM »
so in the server result log it states this for each grenade kill that in the game stats at end of the round look like 9/7

grenade_kills="9" grenades_thrown="7"

Thing is, I am pretty sure you don't get 7 frags to throw :) GLs are not "thrown" grenades, so the second number really should match the frag count you throw.

last round we played last night hat these two demo boys listed

<player name="Bones" side="US" team="Unassigned" leader="false" score="0" kills="0" deaths="0" gametype_score="0" match_score="0" lethal_shots="26" shots_hit="32" bullets_fired="369" grenade_kills="4" grenades_thrown="3"/>

<player name="Cappy" side="US" team="Alpha" leader="false" score="0" kills="0" deaths="0" gametype_score="0" match_score="0" lethal_shots="13" shots_hit="15" bullets_fired="120" grenade_kills="5" grenades_thrown="4"/>

12
that is a setting of the client, and in my install it starts the client, I think, although I never rebooted since install. It does not automatically initiate the connection.

I don't want anyone to connect unless they play. In fact, I think it is best I set up individual usernames and passwords, and nuke the one everyone has.

I see what machines are connected and as of right now, I see H, and C4 connected, but only C4 is on the server.

In the future, I think I will shut down the VPN server every night just like I shut down the GRAW server. Keeps me feeling a little more secure. Imagine there's a bunch of computers across the country you don't really have any idea about, especially how secure they are, all connected to your local network, at any time they please.

If we have unique usernames and passwords, I can see in the logs who is coming and and when they are coming in.   I can set up 16 such logins, so likely enough to always have room for those active at some part of the year.

More about that in the coming days. For now use what I gave you.

13
went off site with the laptop to test it myself. Works like a charm. Got insta-killed right away so things must be perfect. Pings were fast, game ran fine even with some pyrotechnics.

If I can kill the Hamachi renwal in time, we're going OpenVPN. I'd like to do some load testing this weekend with more than one of the remote players on VPN, just so I can see if there are any limitations on the CPU of the router. If there is a bottleneck I may just do one more season of Hamachi, as a guaranteed fast Asus RT-AC86U router is almost 200 bucks, and I need a third router like I need a hole in my head.


14
changed some VPN server settings based on some research. Not been able to test yet, but PM'd the new config to H and Raz. Anyone else who wants to try, let me know. Best test this just before joining with Hamachi around normal game time. The GRAW server is only up and running in the evening.

15
oh man, there's always something.

your connection did this - not sure if related, but there is a config area in the client where you can set this cipher to match the settings on the server. I don't think that's it, but for now that's all I can tell from the log

Aug 18 21:28:39 vpnserver1[990]: 76.75.92.129:58695 WARNING: 'cipher' is present in local config but missing in remote config, local='cipher BF-CBC'

Also, server is on Hamachi. I should turn that off during the day for proper testing. Again, it should not matter (it worked for Raz) but it may be related.


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