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Messages - Rpghard

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1
Ghost Recon: Advanced Warfighter / Re: New OGR map "battleground"
« on: May 09, 2018, 11:40:50 AM »
I updated the server and the download link from the map cycle thread. Running the new version on the main server tonight

 8)

2
Ghost Recon: Advanced Warfighter / Re: New OGR map "battleground"
« on: May 06, 2018, 01:34:11 AM »

- now at the beginning of the map you will see coming 2 panhards either than seeing them already arrived at their destination


- When we test the map , I noticed that the delay between the time we spawned and and before the panhard arrived near us was too long. - fixed
- other than that everything is fine no more changes needed.
- link above updated
- thank you very much for your assistance



3
Ghost Recon: Advanced Warfighter / Re: New OGR map "battleground"
« on: May 05, 2018, 05:22:01 PM »
Hi peeps,
Last map update,

- update AI graph - very few AI was not moving where I want - fixed
- some area was updated at the beginning to prevent bypassing them
- replaced wall by higher ciment walls to make sure you not shoot them trough -  ;D
- now at the beginning of the map you will see coming 2 panhards either than seeing them already arrived at their destination
- download link above updated, enjoy!!


4
Ghost Recon: Advanced Warfighter / Re: New OGR map "battleground"
« on: May 04, 2018, 10:00:24 AM »
Just another walk in an rpghard park. ;)

Mouhahaha....can't wait to try it this weekend with you guys!!  ;D

5
Ghost Recon: Advanced Warfighter / New OGR map "battleground"
« on: April 28, 2018, 02:19:00 PM »
Hi peeps,

It took a while but finally here it is, I should have called this map " can't find member" or "out of memory" due the amount of crashes in the process....
This is hardcore, 201 badies close quarters and large open area.
I will appreciate your comments on this one and if you can put it on this week rotation like tonight will be cool so I can join you guys  ;D

https://www.dropbox.com/s/hw8vhsj7n7yn0uu/battleground.bundle?dl=0

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Ghost Recon: Advanced Warfighter / Re: Full Server 4-14-2018
« on: April 19, 2018, 01:31:19 PM »
Awesome, like I said last week "Let's give GRAW a second life"  ;D ;D ;D

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Ghost Recon: Advanced Warfighter / Re: Getting back to modding GRAW
« on: April 02, 2018, 07:45:41 AM »
Want to see that "gorilla patrol" in person :D

Mouhahaha....mex_guerilla_patrol2 is the right name...

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Ghost Recon: Advanced Warfighter / Re: Getting back to modding GRAW
« on: April 01, 2018, 07:21:41 PM »
Map fixed

- fixed panhard passengers missing in the first panhard in the tunnel
- fixed glitch in the map that allow player to bypass straight to the tunnel by the hill from the entrance
- removed night patrols and replaced by gorilla patrols
- fixed AI graph preventing some groups in the second area not to move where they should
- add 2 more patrols in weak spot of the map for a total of 213 baddies  ;D
- fixed 1 of the mg at the entrance that was unable to aim at you while coming from the left side

Map is now more challenging, link above updated. Tks for the feedback

Rpghard,

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Ghost Recon: Advanced Warfighter / Re: Getting back to modding GRAW
« on: March 29, 2018, 05:11:48 PM »
I have updated the link above and I test it and it work. Sry about the issue guys. Let me know what you think. Do not run on this map or you are dead. Go very slow and watch all your angle. Escape from the tunnel will be the toughest part even there's no snipers ...

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Ghost Recon: Advanced Warfighter / Re: Getting back to modding GRAW
« on: March 29, 2018, 02:20:54 PM »
Nope. It wants you to download a downloader first.
It also opens other websites that are crap.

I know the site can be confusing a bit but you do not need to download a software. There's another download icon on the right that you need to select instead.Let me know if it help or not. I will take a look at it while at home

11
Ghost Recon: Advanced Warfighter / Re: Getting back to modding GRAW
« on: March 29, 2018, 09:29:21 AM »
cannot download. 4shared seems to want to run some 60 second ad, but I am blocking whatever is behind it, so it doesn't ever begin.

If you use IE you need to turn off Pop-up Blocker or try it whit another browser like Google Chrome. You can also check your AV if it,s blocking it. If you still having issue accessing it let me know I will send it to you a different way.


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Ghost Recon: Advanced Warfighter / Re: Getting back to modding GRAW
« on: March 27, 2018, 03:39:51 PM »
As long as they aren't crazy hard....
 ;)

Trust me on this one...this time is over. It will be challenging for 3+ player but doable...200 enemies on a huge map (ready for bear)...looks nice also :)

14
Other Games / Re: Rainbow Six: Siege
« on: March 27, 2018, 03:06:04 PM »
...feel free to add me
but my usual days I play quite late (12AM-6AM EDT)

I use to play at that time back in the modding GRAW days  ;D...for me best time to play R6 is on Saturday morning between 8-12 pm EDT. If I saw you on line I will invite you in a game...sometime I'm up until 2 am on Friday...cheers

15
Ghost Recon: Advanced Warfighter / Getting back to modding GRAW
« on: March 27, 2018, 11:03:51 AM »
Hi folks,

Last weekend I worked on a mission for GRAW using the OGR mission 6 landscape. I went trough a lot crashes and was able to figure out my noob mistakes...memory is coming back  ;)...so far 200 badies, 4 hemtts, 4 panhards very few snipers. Couple of fine tuning to do. I'll post the map when I will be satisfied with the results.

and BTW .... I'm back!!!

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