Author Topic: Getting back to modding GRAW  (Read 2302 times)

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Getting back to modding GRAW
« on: March 27, 2018, 11:03:51 AM »
Hi folks,

Last weekend I worked on a mission for GRAW using the OGR mission 6 landscape. I went trough a lot crashes and was able to figure out my noob mistakes...memory is coming back  ;)...so far 200 badies, 4 hemtts, 4 panhards very few snipers. Couple of fine tuning to do. I'll post the map when I will be satisfied with the results.

and BTW .... I'm back!!!

HSantal

  • Administrator
  • Newbie
  • *****
  • Posts: 39
  • Karma: 3
    • View Profile
Re: Getting back to modding GRAW
« Reply #1 on: March 27, 2018, 02:56:18 PM »
Cool. We like testing and playing new maps.
As long as they aren't crazy hard....
 ;)
I do what I can.

If a man, standing in the forest says something, and his wife isn't there to correct him, is he still wrong??

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Re: Getting back to modding GRAW
« Reply #2 on: March 27, 2018, 03:39:51 PM »
As long as they aren't crazy hard....
 ;)

Trust me on this one...this time is over. It will be challenging for 3+ player but doable...200 enemies on a huge map (ready for bear)...looks nice also :)

OptimusPrime

  • Administrator
  • Newbie
  • *****
  • Posts: 36
  • Karma: 501
  • Top Dog
    • View Profile
Re: Getting back to modding GRAW
« Reply #3 on: March 27, 2018, 09:44:26 PM »
200 AI for 3 players  - optimist :)

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Re: Getting back to modding GRAW
« Reply #4 on: March 28, 2018, 08:14:40 PM »
« Last Edit: April 01, 2018, 07:10:15 PM by Rpghard »

OptimusPrime

  • Administrator
  • Newbie
  • *****
  • Posts: 36
  • Karma: 501
  • Top Dog
    • View Profile
Re: Getting back to modding GRAW
« Reply #5 on: March 28, 2018, 10:44:37 PM »
cannot download. 4shared seems to want to run some 60 second ad, but I am blocking whatever is behind it, so it doesn't ever begin.

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Re: Getting back to modding GRAW
« Reply #6 on: March 29, 2018, 09:29:21 AM »
cannot download. 4shared seems to want to run some 60 second ad, but I am blocking whatever is behind it, so it doesn't ever begin.

If you use IE you need to turn off Pop-up Blocker or try it whit another browser like Google Chrome. You can also check your AV if it,s blocking it. If you still having issue accessing it let me know I will send it to you a different way.


HSantal

  • Administrator
  • Newbie
  • *****
  • Posts: 39
  • Karma: 3
    • View Profile
Re: Getting back to modding GRAW
« Reply #7 on: March 29, 2018, 12:50:20 PM »
Nope. It wants you to download a downloader first.
It also opens other websites that are crap.

I do what I can.

If a man, standing in the forest says something, and his wife isn't there to correct him, is he still wrong??

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Re: Getting back to modding GRAW
« Reply #8 on: March 29, 2018, 02:20:54 PM »
Nope. It wants you to download a downloader first.
It also opens other websites that are crap.

I know the site can be confusing a bit but you do not need to download a software. There's another download icon on the right that you need to select instead.Let me know if it help or not. I will take a look at it while at home

HSantal

  • Administrator
  • Newbie
  • *****
  • Posts: 39
  • Karma: 3
    • View Profile
Re: Getting back to modding GRAW
« Reply #9 on: March 29, 2018, 04:31:32 PM »
OK. I'll have yet another look when I get home also.
I do what I can.

If a man, standing in the forest says something, and his wife isn't there to correct him, is he still wrong??

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Re: Getting back to modding GRAW
« Reply #10 on: March 29, 2018, 05:11:48 PM »
I have updated the link above and I test it and it work. Sry about the issue guys. Let me know what you think. Do not run on this map or you are dead. Go very slow and watch all your angle. Escape from the tunnel will be the toughest part even there's no snipers ...

HSantal

  • Administrator
  • Newbie
  • *****
  • Posts: 39
  • Karma: 3
    • View Profile
Re: Getting back to modding GRAW
« Reply #11 on: March 29, 2018, 10:01:16 PM »
It says: Signature is invalid. Please, try again.
I clicked on Download then took me to the ad page, click on Free Download and it wanted me to download with Facebook, Twitter or Google+.
I'm not giving them that information.
Turned off ad blocker then it took me to some other BS page.
No thanks.
I do what I can.

If a man, standing in the forest says something, and his wife isn't there to correct him, is he still wrong??

OptimusPrime

  • Administrator
  • Newbie
  • *****
  • Posts: 36
  • Karma: 501
  • Top Dog
    • View Profile
Re: Getting back to modding GRAW
« Reply #12 on: March 29, 2018, 10:43:18 PM »
I was able to download it from dropbox - much better. only one attempt to fish for personal data. Will check it out tomorrow or on the rain.snow weekend we have ahead of us here

HSantal

  • Administrator
  • Newbie
  • *****
  • Posts: 39
  • Karma: 3
    • View Profile
Re: Getting back to modding GRAW
« Reply #13 on: March 29, 2018, 11:17:10 PM »
Dropbox worked.
Thanks.
I do what I can.

If a man, standing in the forest says something, and his wife isn't there to correct him, is he still wrong??

Rpghard

  • Newbie
  • *
  • Posts: 19
  • Karma: 2
  • Dead people don't talk
    • View Profile
Re: Getting back to modding GRAW
« Reply #14 on: April 01, 2018, 07:21:41 PM »
Map fixed

- fixed panhard passengers missing in the first panhard in the tunnel
- fixed glitch in the map that allow player to bypass straight to the tunnel by the hill from the entrance
- removed night patrols and replaced by gorilla patrols
- fixed AI graph preventing some groups in the second area not to move where they should
- add 2 more patrols in weak spot of the map for a total of 213 baddies  ;D
- fixed 1 of the mg at the entrance that was unable to aim at you while coming from the left side

Map is now more challenging, link above updated. Tks for the feedback

Rpghard,